Archive for the ‘MarinesProject’ Category
Marine Painting Progress
Saturday, June 20th, 2009Next came the Zbrush! This was probably the most time consuming. Mostly because I’d make a displacement map and in Maya it totally mess up the model. So there was a lot of back and forth. And much swearing. But in the end these are the hires models created with Zbrush, which were used as displacement maps in Maya with Mental Ray.
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And this is the mid poly geometry. It’s basically the Zbrush models with the subdivisions reduced to 3: